Archive for the ‘Writing’ Category

The Sum of David 2.2

Tuesday, September 2nd, 2008

I met half of my goal. My intention to edit through The Sum of David’s sequel twice before Sept. 1st didn’t go quite as planned, but I made it through once.

And I rewrote the ending, and it was a toughie. I kind of cried a little.

So there. I want a cookie.

Now I have a binder full of my efforts (all 215 pages of it) and a big, nasty red pen that can’t wait to *slash! slice! boom!* through it. Let the slaughtering of words begin!

Also: I really need to hash out a title for this manuscript. I can’t keep calling it The Sum of David 2, that’s just silly.

Also also: I’ve been working on some illustrations that I can’t wait to show off. It’s pretty much the best stuff I’ve done in a long time. Maybe ever.

And I bought a suitcase. I’m going to paint it. You can’t stop me.

C’est la vie, n’est ce pas?

Tuesday, August 12th, 2008

Remember last month when I declared that I was going to take a month off to concentrate on my writing?

Recall, if you will, that I was going to weed through the first draft twice before the Sept 1st deadline.

Remember that sometimes, just sometimes, I’m a big fat liar.

Recent events have forced me to adjust that schedule a little. It’s not because I’m lazy or don’t want to — on the contrary, I’d love nothing more than to sit and dedicate a nice delicious block of time to it.

Taking August off didn’t work out quite out the way I had intended, but it is absolutely 100% okay. An exciting project came along that I just couldn’t pass up; and, considering the grand scheme of things — you know, the things that don’t contribute to me meeting my writing deadline — in the grand scheme of things it will work out wonderfully. I get to flex my illustration muscles and creative mojo, and the financial boost will be perfectly timed by the project’s completion.

I pulled the trigger on a two-week trip overseas last week. Which is very frightening. And very exciting. And très cher.

I truly never thought I would ever deeply care about the value of the American dollar (that’s for old people, right?) but I so do. If it could shape up in the next week to something reasonably comparable to the Euro, that’d just be grand.
In other words, I have to take into account the extra-curricular paying passion, instead of the just time-eating passion. Nothing eats my insides like excuses, but I’m not really considering this as an excuse — rather, I’ve dubbed it necessary prioritization.

My words will still be there when I get back.

And we’re back…

Wednesday, June 4th, 2008

39.jpgTaking the month of May off of writing was the best thing I could have done. This time two years ago, when I’d finished first installment of The Sum of David on May 1st, I was chomping at the bit to get back into it two weeks later. I enjoyed the full four weeks off this round, taking care of some general life things while my brain recuperated from my writing binge in April.

I feel recovered, and my mind’s inner storyteller is ready to rock again. I’m getting random little jolts of inspiration throughout the day — when I sleep, on the bus, during work, when I’m reading. My brain is sucking up every day observations like a sponge takes water, playing out little daydreams on how I could use them on my characters and then tucking the scenarios away. That means it’s time.

I went to the coffee shop last night feeling nervous. I’ve been excited about getting back down to business since last week, but there are times when you just can’t get it right, despite the best intentions. I was afraid I’d sit down and dig my heels in only to find myself feeling lost and overwhelmed. Fortunately, after the caffeine was flowing and the music got loud, things happened.

There’s certainly no dressing it up, though. This one’s going to be tough. There’s so many little parts and pieces that have to fit together by the end. The first draft was hard, but I’ve got several parts that are missing that need to be filled in, and revelations I made a week ago that have to be put into place. This is by far the most complicated story I’ve tried to wrangle so far.

It also has the potential to be the best piece of fiction I’ve ever created.

I think I’ve got it in me. Time will only tell.

Great at One or Good at Many?

Friday, May 23rd, 2008

My 27th birthday came and went last week. To be honest, I sometimes forget exactly how old I am. If asked, I will undoubtedly pause and think about it. And then Josh will correct me when I guess wrong. (In my defense, I’m usually only a year off. They all started to blend together after 23.)

Anyway. I’ve been struggling for a couple months now with my various activities — Design, Illustration, and Writing — and how they affect my life and balance with one another. And there’s a battle going on.

Design will always be Priority #1. It’s not only my bread and butter, but I lurve it. I love creating visual solutions, and drooling over other people’s work. Package design, a good logo, a beautifully integrated illustration or an amazing commercial… it all makes me warm and fuzzy inside. There are so many wonderful ways to conquer the same problem — that is, communicate a message in a unique and memorable way — and I haven’t found them all yet. There’s nothing else I’d rather spend 40 - 60 hours a week doing. Illustration is that back-burner love that has fallen back into my lap, which is lovely. And writing is something I’ve been doing for years, and I’m only recently feeling ready to explore the professional end of it.

This is where my conflict lies. I have three things that I love to do, and so I divide my time amongst those three occupations. I understand the idea of wearing many different hats, and I’ve been juggling all three competently enough. But does splitting my time between those three somehow rob one of them of the potential to be the best it can be?

For example: if I’m never published, will it be because I didn’t give writing the due concentration it needed?

I never want to stop pushing myself, and I love them all. But I have to wonder if I’m sacrificing the quality of one to pursue the others. So what matters most here? Quality? Or quantity? I would usually say quality… but when the quantity is improving the quality of life as a whole… where does that leave things?

donut.jpg

This is heavy thought for a beautiful Friday. Let’s have a donut.

And: Scene!

Thursday, May 1st, 2008

Pooped

I wrapped up the last part of David’s sequel at around 3 am this morning. It’s been a tough few weeks, but I’m feeling good about the finished product. I’m also exhausted, since I’ve been putting in 8 - 10 hours of my day job and then heading straight to the coffee shop to write for another 5 - 6 hours. But I hit the May 1st mark, so yay me. I’m excited, but also POOPED.

At one point I typed “understanded” and was filled with a millisecond of rage when Word’s spellchecker put a little red squiggly line under it. I thought, “What the hell? What’s wrong now? That’s how you spell it!”*

Here’s some yummy facts to chew on while I recover.**

The current manuscript is 150 pages long.

That’s approximately 72,000 words, nearly 40,000 of which were written in the last four weeks. It will undoubtedly expand and contract when I begin editing.

In my brain it is simply “David’s sequel”. In my laptop, it is called “SoD BK2 v01″. I’ll come up with a better title eventually. Hopefully.

It’s my fifth novel and the second of a planned trilogy.

The above illustration is a rendition of me late last night/early this morning. I was feeling loopy and absolutely inundated with LETTERS. So that’s me… feeling loopy… made out of letters. Merry Christmas. Zzzz…

*That is so not how you spell it. Or conjugate it. Or whatever.

**This recovery will absolutely involve alcohol. And probably a nap.

Wait a minute!

Friday, April 25th, 2008

I’ve been a busy bee: I’ve written 20 pages in the last 6 days, which is approximately 9,000 words. I am still 30 pages out from my goal. But, then again, I’ve been a solid 30 pages away from the end for the last week. I added another layer to the plot, which certainly doesn’t help timeliness. It may endanger my deadline of May 1st, but will improve the story. But still: regarding deadline, I remain undeterred. I’m still full steam ahead and going to do my darnedest to get done by Doomsday.

Until I return to regularly scheduled programming, watch this and giggle.

“I can’t go back. It’s so cold!”

How you do that voodoo that you do…

Wednesday, April 9th, 2008

It’s funny how the things we put off and save for later can end up being the things that inspire the stuff we have to do now.

When I write a rough draft, I leave blank places. Josh can attest to this, since an early draft he read a few years ago simply had “___________” where the names of some secondary characters would go. He had lots of fun filling them in with names like “Mr. Poopy-Pants” and “Stupidhead”.

95% of the story is present and accounted for when I do this, it’s just where there might be some tiny holes in the plot or where I’d like to insert some foreshadowing but I’m not sure exactly what I’d like to foreshadow quite yet. Or, honestly, I just don’t feel like writing that bit right then: if I’m happy, it’s hard to write sad, and vice versa. And sometimes if I do, I’ll end up rewriting it later because it was forced anyway. So I follow my gut, and skip when I’m not truly not feeling it.

I’ve been plodding ahead as usual this month, leaving my usual notes: [DREAM GOES HERE] and the like. I’d just sat down for a fresh session when I saw a similar notation — [BAD GUY UPDATE] — above the six lines of the newest scene. I’d really intended on saving him for later, since I’ve been trying to sharpen my characters recently. I’ve been feeling a little lost, and they’ve been feeling a little hollow — like I can’t pin down their motivation.

In an act that was purely procrastinational, I dived into that note. In a page and a half, I remembered what an bad guy this man truly was and what my protagonists were up against. Why they couldn’t win, but had to anyway.

And I don’t feel lost anymore.

Initiating hermit sequence. 3,2,1…

Monday, March 31st, 2008

I was never able to remember which months have 30 days and which ones have 31. A girlfriend tried to teach me some sort of trick where you sound the months off while counting your knuckles, but I ended up just playing with the tendons that pop out and turn white when I make a fist… But according to my fancy-schmancy computer, April has 31 days.

Thank GOD.

The deadline for completing the rough draft of my current novel is May 1st. I thought I was doing pretty well. I thought I was on track. I thought I had time.

After some investigation, however, I’ve discovered I’m actually less than halfway through the story, less than halfway to my word count and I’m feeling less and less confident about meeting my deadline.

But I do have a spectacular stubborn streak when I can conjure it, and I think we’ve almost struck that gritty, balls-to-the-wall gold.

Will I meet this stupidly impossible self-imposed deadline?

Oh my, yes.
It might be paved with caffeine, sleep deprivation and nervous breakdowns, but I’ll see you in May with a manuscript in hand.

Yeah…

Friday, March 28th, 2008

overwhelmed01.gif

…it’s kind of like that. There’s a lot going on up there.

On a happy and delightfully stress-free note, as of Wednesday night I am the only one with a perfect area in my NCAA Bracket Sportsocracy’s blogger’s league. Josh has been yelling blasphemes since that blog post was made, mostly because he knows my mode of selection. Hint: it involves the alphabet. Xavier for the win!

I do recognize the irony in having a plate piled high with To-Do’s and then spending that precious time drawing an unnecessary illustration for my blog, but it gave me half an hour of peaceful distraction. So there.

Jeff Smith’s “Bone”

Wednesday, March 19th, 2008

jeffsmithbonecvr.jpgIf you have any interest in the medium of graphic storytelling, this is one piece that should be at the top of your To Read/Own list.

Originally self-published by Jeff Smith from 1991 to 2004, Bone is hailed as the longest running independently-published comic by a single author. Originally, there were 55 issues, released sporadically. These days you can purchase it as a complete volume that clocks in at a spectacular 1,332 pages. And every page is a work of art.

hoodedoneratcr.jpgWhen the three Bones - Phoney Bone, Smily Bone and Fone Bone - are run out of their hometown, they find themselves far from home and separated from one another in The Valley. We primarily follow everyman Fone Bone as he’s taken in by tough Gran’ma Ben and her (cute) grand-daughter Thorn for the winter. But as Spring blossoms, so does trouble: Thorn is having strange dreams, frightening Rat Creatures have begun to invade the valley, and a dragon has been spotted in the woods. They discover the mythic Lord of the Locusts seeks someone to release him from his ancient prison so he can destroy the world, a role he thinks can be filled by either Thorn or Bone’s cousin, Phoney. The barriers between the real world and the dream world begin to break down, and the discovery of Thorn’s mysterious lineage puts them in even more danger than before.

Smith weaves a tale that effectively combines fantasy elements like dragons, monsters, other worlds, and fate with lighter, comedic fare. The art reflects this juxtaposition as well - most of the characters are human, while the three Bones are more simply rendered, with big cartoon-y features and little clothes. Many of the human characters are still exaggerated, however, and I think that’s where Smith is at his strongest. Gran’ma Ben in particular is wonderfully expressive, despite having only lines for eyes and speaking primarily through her chin. His creature designs are straight-forward but fantastic, whether it’s a dragon, Rat Creature, or the cute baby animals. Emotion is poignant and subtle when it needs to be; action is always clear, expressive and exciting.

bonesample01.gifRarely does one truly find an author that is just as gifted at art as he/she is at storytelling. In every work of fiction it’s the story that is key, and sometimes graphic novels can get caught up in the “how” rather than the “what” when the author/illustrator are the same person. In Bone, they work well hand in hand.

I really can’t recommend it highly enough. I’ve read it twice, and I had just as much fun this time as the first time. I’m sure I’ll pick it up again in the future.

Bone is also being re-released in color, with the talents of Steve Hamaker adding some umph to Jeff Smith’s expert inking.